Video Game Designer
Creative
Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
Picture the job
Where you'd usually workA desk of screens, or a server room
- Mostly indoors
- Sitting for most of the day
- Rarely dealing with the public
An illustration of a typical workplace, not a photo. The work-style notes come from US O*NET data, so read them as a guide.
In Malaysia
Malaysia's game industry grew from art-outsourcing studios, so most jobs are in game art rather than design. MDEC's 2024 Southeast Asian game talent report found game designers are the lowest-paid of the three main specialisations (behind artists and programmers), with Malaysia's industry-wide average at about USD1,275 a month. Well-known local employers include Lemon Sky, Passion Republic and international studios with KL offices.
- How people get into it here
- SPM → Diploma/Degree in game design/development, computer science or multimedia (e.g. APU, MMU, UTAR, Sunway, Limkokwing) → QA tester, junior designer or level designer at a studio → game designer → lead designer. A playable portfolio (game jams, shipped titles) matters most.
- Demand
- MASCO 2166 (Graphic and multimedia designers, which covers creating animation and visuals for computer games) is flagged as a critical occupation in eMASCO. eMASCO (KESUMA) – MASCO 2166 flagged 'Kritikal'
Sources:platform.mdec.com.my
Pay in Malaysia
We don't have a sourced Malaysian salary range for this job yet, and we'd rather show nothing than a number we can't stand behind.
Where to check:
- JobStreet and Hiredly job ads for this title
- DOSM Salaries & Wages Survey
- SSPA scheme tables, if you're aiming for a government post
How far is this from you?
Roughly how much preparation this job usually takes. In Malaysia your UPU route and the programme's syarat still decide entry, so treat this as a guide, not a gate.
1
Entry straight after SPM
2
SPM + sijil / short TVET course
3
Diploma / TVET (sijil–diploma)
Typical entry
Degree (ijazah sarjana muda)
5
Postgrad (sarjana / PhD) or professional route
How to get here
Post-SPM pathways with programmes in this career's fields. Tap one to see real programmes and entry requirements.
Asasi / Foundation
One-year runway into a specific university: public via UPU or private direct entry.
Diploma
Skill-first qualification. Work after, or enter degree Year 2. Polytechnics keep it affordable.
Check what you may qualify for
Enter your SPM grades and see which routes and programmes you may qualify for. An estimate to plan with, not an offer.
Quick answers
How do you become a Video Game Designer in Malaysia?
SPM → Diploma/Degree in game design/development, computer science or multimedia (e.g. APU, MMU, UTAR, Sunway, Limkokwing) → QA tester, junior designer or level designer at a studio → game designer → lead designer. A playable portfolio (game jams, shipped titles) matters most.
What should I study to become a Video Game Designer?
Related fields of study: Creative Arts & Media and Computer Science. SPM subjects that help most: Visual Art (PSV), Technical Comm. Graphics, Engineering Drawing and Computer Science / ICT.
How much does a Video Game Designer earn in Malaysia?
We don't yet have a Malaysian source we can cite for Video Game Designer pay, so we show no figure.
What you'd do all day
The tasks that matter most in this job, most important first.
Also known as
What this job is called on JobStreet, LinkedIn and in job ads. Search these too.
Subjects that matter here
The SPM subjects worth your effort for this career, with the reason for each.
What you'd need to know
The subject areas this job leans on most, and the SPM subjects that build them.
- Design85%
Visual Art (PSV)Technical Comm. GraphicsEngineering Drawing
- Computers and Electronics83%
Computer Science / ICTElectrical & Electronic Eng. Studies
- Communications and Media69%
EnglishBahasa Melayu
- Psychology66%
- Mathematics66%
Additional MathematicsMathematics
- English Language65%
English
Tools you'd use
Software and equipment that show up in this job, worth learning early.
What the work feels like
Day-to-day working conditions, so you can tell whether the job suits how you like to work.
- Face-to-face discussionsEvery day
- Contact with other peopleConstant contact
- Dealing with customers or the publicNot at all
- Leading or coordinating othersHigh
- Indoors, air-conditionedEvery day
- Outdoors, in all weatherAlmost never
- Noisy environmentAlmost never
- Time spent sittingAlmost all the time
AI and demand for this job
A few real, dated data points, not a single score. AI making some tasks faster usually means a job changes, not that it disappears.
Share of everyday tasks today's AI can already help with (2023)
This estimate is from 2023, already out of date, since AI moves fast. Treat it as a rough, aging starting point, not the current picture.
Of Malaysian Claude conversations, about this kind of work
Measures how much people use Claude for this work, not how many Malaysians do this job, and more AI use can mean people relying on it, not that it's replacing them.
US Bureau of Labor Statistics data, not Malaysian. Shown because it's the only forward-looking demand estimate we have for this job.
TalentCorp and ILMIA's Critical Occupations List, evidence of a real hiring shortage in Malaysia right now.
Digital Games and E-Sport Professionals · Shortage indicators met: INSUFFICIENT DATA
What beginner adverts asked for
We read 93 internship and fresh-graduate adverts in related fields (August 2026). A small sample from one job site, not every vacancy.
66 of 93 were internships
Allowance or pay, when stated
RM800 – RM2,800
50 of 93 adverts printed an amount: usually between RM800 and RM2,800 a month. Many print none.
Minimum CGPA asked
2.00 to 3.50
Stated in 8 adverts. Others did not state one.
Languages named
Bahasa Malaysia, Mandarin
An empty line means the adverts did not say, not that employers have no requirement. Check each employer's own advert before you plan around it.
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About this information
This describes what the job involves. Pay, demand and entry routes differ in Malaysia, so check the Pathways and Programmes pages for local requirements.
O*NET occupation: Video Game Designers
Job responsibilities, knowledge areas and work context from O*NET 30.3, US Department of Labor, used under CC BY 4.0. onetcenter.org